— PROJECT NAME
Cryptic Explorers
— PUBLISHER
Tempest Tome Games
— ROLES
Core Design & Concept
Lead Game Designer
Art Direction
Graphic Design
Box/Component Design
Crowdfunding
Publishing
— DATE
2015-2022
— LINKS
Cryptic Explorers (and its Alpha Return expansion pack) is a tabletop game: a content-packed squad tactics dungeon crawler with a sci-fi horror theme and black-and-white art. It's asymmetrical with 1-3 players taking the role of Cryptonauts, power-armored scientists, soldiers, and magicians from Earth plunging into the Realms of Death, the world beyond life and the corporeal. Against them stands 1 player as an overlord Goddess of Death, protecting her extradimensional domain. There are 52 distinct Cryptonauts to choose from and form your squads, and 6 different Goddesses to play as, each with their own unique spells, monsters, and abilities. Oh, and several unique maps to play on, 6 in total. Cryptonauts need to enter a Realm of Death to steal occult knowledge and complete objectives before escaping, and the Goddess needs to stop them in their tracks. No two matches are the same, this game is packed with variety and stories.
My first tabletop game release (originally called Necronauts) and a huge labor of love that consumed years of my life before being crowdfunded on Kickstarter (after two failed attempts) and becoming a cult classic through Tempest Tome Games. I started the design, art, and studio at my kitchen table with paper notecards, eventually developing into a full game release. This game formed the bedrock of my understanding of making tabletop games – from design, testing, game conventions, social media promotion, crowdfunding pages and campaigns, web design, graphic design, communicating with backers and testers, art direction, manufacturing and working with Chinese factories, etc.